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programme:sources:ppch:en:juvepre
Media violence and juvenile protection

Recently, due to the tragic killing spree in Winnenden, Germany, videogames with violent content–or killer-games, as they are falsely called–have become a topic in Switzerland. This conversation was, however, not factual, but very emotional and polemic. And yet videogames, also those containing violence, have become in the meantime an inherent part of our culture and, exactly like music or film, have a cultural value, which must not be ignored, even when the content of certain games is not to everyone's taste. Objective analysis should guide the discussion of media violence, and videogames should not be singled out as a scapegoat for societal problems. Citizens should not be turned into wards of the state based on non-factual arguments.
Videogames with adult content do not belong in the hands of children. For this reason a mandatory age-grading system should be established in law and protection of young people rigorously enforced. The media's excessive demands on parents must be acknowledged and addressed, so that parents and guardians remain the ultimate decision-makers in rearing their children.

Our Demands

Allow games with violent content for adults.
Recognize videogames as having cultural value.
Strengthen the existing laws protecting youth and further the media competency of parents. Anchor Pan-European Game Information (PEGI) and the Europe-wide age classification system in Swiss law.

/var/www/wiki.ppeu.net/web/data/pages/programme/sources/ppch/en/juvepre.txt · Last modified: 2013/07/21 19:13 by 127.0.0.1